Tuesday, 21 October 2008

Agricola

So, very excited about the first game of Agricola tomorrow night, starting around 6pm. We've not played it before, it's going to be a three-player between me and the other two bloggers.

Well, all I really know is that it's based around being a farmer and building your farm, so here's what I'm hopeing for:

1. Good interaction between players, hopefuly not too much about building your own character and more about hindering other people.

2. Some form of bidding would be good (ref: Power Grid)

3. A close game and one where the end-point is both spectacular (ref: good games of Catan) and timely, something which can let down other games which sort of just end (ref: Puorto Rico).

4. A Unique selling point, something the Dragon's den would pick out as a key element

5. Amusing animals

6. Not too difficult to learn but some lengthy rules (with exceptions - Construction Hut!)

7. A game which can be played with different player numbers without altering the fundamentals too much

8. Hidden aspects to the game, for example the victory point cards in Catan that you don't have to declare immediately

9. Symmetry

10. Fun

Too much to ask? Wait for the report!

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